Fifth Session (6 page pdf) – “Bound for Elf Island” – Aboard a pleasure yacht, the Champagne Morning, they set out for Elf Island with spoiled noble girl Jacinth Deepwarder. On the way they run across a slave ship in the process of a slow-burn rebellion. They help the rebellion, but they do price out the slaves before coming to that decision.
We continue with the second adventure from the Heart of the Razor supplement for the Razor Coast, “Sinful Whisper.” After obtaining a pleasure yacht for the purpose (Jacinth has a steady hand at blackmail, it turns out), a hand picked set of crewmen and women set off for Dolentla Island (which they militantly refer to as “Elf Island” due to the rumor of ancient elven ruins there), still maintaining their cover story as “treasure hunters from Magnimar” and not pirates. They come across the Iron Bastion, a slave ship that requests their aid because “things are weird.” Turns out things are weird because a native witch doctor slash valet is Wormtonguing the captain into giving the slaves more and more leeway. After contemplating the 2500-5000 gp list price of 50 slaves, they finally decide to help free them anyway. Which goes well, but leaves them with the problem of “what do we do with 50 slaves, a slaver ship, some slavers that are still alive, and our skeleton crew on a yacht that has a mission to do?” Ah, the decisions of a pirate’s life.
The adventure would have Jacinth be a colossal bitch. Greedy! Arrogant! Racist! Irredeemable! I have to tone that down because this is not a party of good PCs, they’ll drown someone if they dislike them too much. So I keep some of that but with a “she doesn’t know any better, she was raised all privileged like in Redneckistan by rich redneck parents, so she’s like one of those chicks on My Super Sweet 16” twist designed to make her somewhat sympathetic, at least enough to keep her alive. The art of her with giant Dallas hair helps, we all live in Texas, we know the type.