Carrion Crown Chapter 2, Trial of the Beast, Session 6
Sixth Session (11 page pdf) – We get to the heart of Schloss Caromarc and its guardian rips one of our party members into bits! Then we summon the Beast to help us out… GOLEM FIGHT!!! We spend some...
View ArticleReavers on the Seas of Fate – Season Three
The Reavers on the Seas of Fate campaign isn’t dead, far from it! But with my busy life/work/gaming schedule, I run out of time allocated to it when prepping for the game itself, and so haven’t been...
View ArticleReavers on the Seas of Fate – Season Three, First Session
First Session (17 page pdf) – “Reavers of the Coast” – The group decides to embrace their piracy and raid the little Chelish logging town of Hollobrae. But can they live with the results? Warning,...
View ArticleReavers on the Seas of Fate – Season Three, Second Session
Second Session (15 page pdf) – “Tammeraut’s Fate” – The Teeth of Araska crosses the Arcadian Ocean headed for Azlant, and finds an abandoned monastery on Firewatch Island, the first major waypoint in...
View ArticleReavers Sources – First Season
Due to popular request and to celebrate the campaign’s fourth anniversary, here’s a series of posts on the adventures and supplements I’ve used to create it. In my Reavers on the Seas of Fate campaign,...
View ArticleReavers on the Seas of Fate – Season Three, Third Session
Third Session (17 page pdf) – “Reindeer Games” – Survivors are found in the monastery! And then, it’s John Carpenter’s “The Fog” time as waterlogged zombies besiege the place. We continue with the...
View ArticleReavers Sources – Second Season
Continuing on from the First Season, more on the sources I have used in the Reavers campaign! Second Season In the second season, I moved past the “toss in all the L1-3 adventures I have laying around”...
View ArticleReavers on the Seas of Fate – Season Three, Fourth Session
Fourth Session (10 page pdf) – “Zombie Proof” – as if zombie barbarians and zombie Red Mantis assassins aren’t enough, the crew ventures beneath the waves to the wreck of the Tammeraut, following their...
View ArticleReavers Sources – Third Season
Following on from my behind the scenes analysis of the various published adventures I’ve used in the commission of my Reavers campaign… (Also see Season One and Season Two). Third Season In this season...
View ArticleReavers on the Seas of Fate – Season Three, Fifth Session
Fifth Session (15 page pdf) – “Island Tour” – The Teeth of Araska crawls through the sunken spires of lost Azlant looking for Morgann Baumann and the Black Bunyip. And one crew member falls to MURDER!...
View ArticleReavers on the Seas of Fate – Season Three, Sixth Session
Sixth Session (12 page pdf) – “Quest for Azlant” – The crew sees some hot action against the Mordant Spire Elves as they fight a skimmer to the bitter end. Then they investigate the weird dangers of...
View ArticleThe Side Effects Of Organized Play
Organized Play – Pathfinder Society for Pathfinder and the RPGA for Dungeons & Dragons – is very popular nowadays, and they’ve all gone to what was originally called the “Living” format, where you...
View ArticleCarrion Crown Chapter 3, Broken Moon, Session 1
First Session (14 page pdf) – It’s out to the Lodge of Werewolves where we’re sure they hunt the “Most Dangerous Game.” On the way, we have slug problems. First it’s back from Castle Caromarc to...
View ArticleCarrion Crown Chapter 3, Broken Moon, Session 2
Second Session (10 page pdf) - The Lodge becomes a killing ground as various things go wrong, and our heroes are generally a step behind everyone else. Talking to various decadent Ustalavic nobles is...
View ArticleCarrion Crown Chapter 3, Broken Moon, Session 3
Third Session (12 page pdf) – We fight werewolves, werewolf ghosts, beefcake werewolves, and a paunchy librarian. Werewolves are stupid, though wealthy; perhaps we should take up werewolf farming. The...
View ArticleCarrion Crown Chapter 3, Broken Moon, Session 4
Fourth Session (13 page pdf) – We go to the butthole of Ustalav and farm us some werewolves, plus any local necromancer that gets lippy. After an unfortunate encounter with a hangman tree (made more...
View ArticleFrog God Hero Lab Files
The Frog God Hero Lab files for Razor Coast etc. broke; they got them working but you have to change update URLs. The new one is at...
View ArticleCarrion Crown Chapter 3, Broken Moon, Session 5
Fourth Session (13 page pdf) – We go to the butthole of Ustalav and farm us some werewolves, plus any local necromancer that gets lippy. Then it’s off to get some Lovecraft, but instead we get some...
View ArticleReavers on the Seas of Fate – Season Three, Seventh Session
Seventh Session (12 page pdf) – “The Sun Temple Colony” – The crew finds the lost Andoran colony built atop an Azlanti ruin. They fall in with religious extremists as an Azlanti artifact nearly burns...
View ArticleCarrion Crown Chapter 4, Wake of the Watcher, Session 1
First Session (17 page pdf) – Slugs and babynapping cultists abound in the otherwise-shitty town of Illmarsh. But we obtain the ultimate weapon – a controlled spectre! We continue to peel back the...
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